const rand = require('./rand') const { weaponshop, weapons, equipment, } = require('/workspace/degradin/Dev/Telegram/CampFire Play Dev/config') const fs = require('fs'); module.exports = () => { let weaponId = [] let equipId = [] let drop = 1 let counter = 5 for (i = 0; i < 5; i++) { drop = weaponId.push(rand(1, 10)) } for (i = 0; i < 5; i++) { drop = equipId.push(rand(1, 10)) } for (i = 0; i < 5; i++) { weaponshop[i] = weapons[weaponId[i]] } for (i = 0; i < 5; i++) { weaponshop[counter] = equipment[equipId[i]] counter++ } fs.writeFileSync('json/weaponshop.json', JSON.stringify(weaponshop, null, "\t")) }