Update rpg.js
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rpg.js
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rpg.js
@ -100,7 +100,7 @@ rpg.action('rpg_profile', async (ctx) => {
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[Markup.button.callback('🎒 Инвентарь', 'inventory')],
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];
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if (character.firePoints > 1) {
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if (character.firePoints >= 1) {
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buttons.push([Markup.button.callback('➕ Распределить очки', 'fire_distribute')]);
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}
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buttons.push([Markup.button.callback('🔙 В меню', 'crime_menu')]);
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